Aqui teneis el codigo:
@name ESP wallhack (a)inputs E:wirelink (a)outputs Fade (a)persist O:entity List:array Width Height Distance Type:array PP:vector Props:array ScrW ScrH Fade StartFade HitmarkerSize HitmarkerCenterDistance if(first()){ E:egpClear() HitmarkerSize = 30 HitmarkerCenterDistance = 2.5 #Higher number equals lower distance O = owner() ID = 1 function findTargets(){ findByClass("npc_*") List = findToArray() if(List:count() < 1){ E:egpClear() } for(I = 1,List:count()){ Distance = O:pos():distance(List[I,entity]:pos()) Type = List[I,entity]:type():explode("_") Width = 30000 / Distance Height = 60000 / Distance E:egp3DTracker(I,List[I,entity]:pos() + vec(0,0,List[I,entity]:height()/2)) E:egpBoxOutline(I+List:count(),vec2(0,0),vec2(Width,Height)) E:egpColor(I+List:count(),vec(255,0,0)) E:egpSize(I+List:count(),2) E:egpText(I+List:count()*2,Type:string(2) + " " + Type:string(3),vec2(-20000 / Distance,-45000 / Distance)) E:egpSize(I+List:count()*2,clamp(20000 / Distance,10,30)) E:egpText(I+List:count()*3,""+round(Distance),vec2(-15000 / Distance,30000 / Distance)) E:egpSize(I+List:count()*3,clamp(20000 / Distance,10,30)) E:egpColor(I+List:count()*3,vec(100,0,0)) E:egpParent(I+List:count(),I) E:egpParent(I+List:count()*2,I) E:egpParent(I+List:count()*3,I) if(changed(List:count())){ E:egpClear() } } E:egpCircle(500,vec2(egpScrW(O)/2,egpScrH(O)/2),vec2(2)) } } interval(50) findTargets()
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